August (2018) – Present
Developing visualizations using different front-end libararies i.e. High Charts, Pure SVG Graphics, MapboxGL etc. Developing new user-facing features for Web and Desktop using React.js, TypeScript and Electron Js Building reusable components and front-end libraries for future use. Writing unit-tests using Jest/enzyme/react-testing-library. Reviewing pull requests from engineering team members. Using software engineering best practices and related tools like Github and JIRA. Translating designs and wireframes into high quality code. Optimizing components for maximum performance across web-capable devices and browsers. Code reviews
Creating games in Unity for iOS and Android. Writing super‐clean, testable, and well documented code in C# Working within Unity to build robust game systems Implement,debug and refine core gameplay features. Collaborate effectively with a small, high‐energy team of illustrators, designers, and programmers.
March (2017) – March (2018)
July (2016) – August (2016)
I was the part of the frontend development team working on various internal projects for PTCL.
Worked as a Software Engineer. My work duties included: Reviewing business requirements and designs specifications. Translation of the UI/UX design wireframes to actual code that produce visual elements of the application.
Feburary (2016) – July (2016)
Learned the concepts of Programming Languages, Software Engineering, HCI, Database, Artificial Intelligence, QA and OS. I had taken an instant liking to these subjects and was astonished by the realm of Software Engineering and the vastness of learning it has to offer.
2013-2017
JavaScript
React
Redux
NEXTjs
Electron
TypeScript
HTML
CSS
SAAS
REST
JEST
React Testing Library
Enzyme
JIRA
Github
SVGs
Mapbox
Visualizations
Unity3D